Spell
NormalMagical Contract Door
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4122
Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand.
Magical Contract Door — Power Evaluation
Final Score: 54 ± 5 · Confidence: Medium
- Intrinsic: 49 · Deck: 57 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Utility
Why it scores here
Magical Contract Door is a focused Searcher for Level 7/8 DARK monsters, widely adopted across 25 distinct archetypes (Greed, Exodia, Dark Magician, Archfiend, and others). The tutor effect is clean and reliable, but the cost—pitching a Spell from hand—and the specific monster restriction limit its universality. It ranks as a mid-tier tutor: valuable in decks built around those monster levels, but without the raw power or combo generation of top-tier searchers. The card's strength lies in enabling specific archetypes, not creating explosive boards.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 52 | The card appears in 50 decks across 25 archetypes with average 1.5 copies, confirming broad accessibility, though the need for a Spell in hand moderates it (observed). |
| Combo & Conversion | 42 | With no combo evidence and pure tutor text, the card fetches monsters but doesn't generate boards on its own; it enables rather than creates (verified). |
| Resource Economy | 52 | A 1-for-1 Spell-to-monster trade with no net card advantage, balanced by the ability to tutor a specific type from Deck (verified). |
| Effect & Interaction | 0 | The card provides zero disruption, negation, or removal—it is pure tutoring with no opponent-facing interaction (verified). |
| Material Utility | 0 | As a Normal Spell, it cannot be material for any summon method; material utility is zero (verified). |
| Resilience & Flexibility | 37 | A one-shot tutor effect with no recovery path or multi-turn value; resilience depends entirely on the tutored monster (verified). |
| Deck-Building Efficiency | 68 | A clean 1-card slot with manageable restrictions (Spell in hand, Level 7/8 DARK target availability); the 25-archetype spread suggests no severe garnet risk (observed). |
Calculation
Weight profile: Searcher/Tutor primary role. Intrinsic ≈ 49, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Consistent tutor for Level 7/8 DARK monsters across diverse homes
- Broad archetype compatibility (25 distinct archetypes including Greed, Exodia, Dark Magician)
- Clean 1-card activation with straightforward timing
Weaknesses
- Zero combo generation or explosive board-building potential
- Requires a Spell in hand to activate; not always available
- Specific restriction (Level 7/8 DARK only) limits universal applicability
- No disruption or opponent-facing interaction whatsoever
Counters / choke points
- Spell negation effects that prevent activation
- Hand traps that remove the card from hand before resolution
- Deck shuffling effects that trigger during activation window
Best use
Targeted Searcher for Level 7/8 DARK monsters. Decks: Greed, Exodia, Dark Magician, Archfiend. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand.; 50 decks across 25 distinct archetypes include this card (deck sample 2022-12 to 2025-09); No banlist restriction observed; assumed 3 copies unlimited; Primary role is Searcher/Tutor for Level 7/8 DARK monsters; Material utility is zero—Normal Spell Cards cannot serve as material; Effect interaction is zero—no disruption, negation, removal, or hand trap functionality
- Observed: 50 decks total; distribution: 1 copy (35 decks, 70%), 2 copies (5 decks, 10%), 3 copies (10 decks, 20%); 25 distinct archetypes: top homes are Greed (10%), Exodia (10%), then single-digit spreads across 23 others; Top synergy partners: Upstart Goblin, Summoner Monk, Monster Reborn (32% co-deck rate); Allure of Darkness, Saryuja Skull Dread (30%); Gameplay type 4 is dominant (58% of decks running the card)
- Inferred: The Spell-to-hand cost is manageable across 25 homes; no severe garnet/brick risk evidenced by wide archetype adoption; Resilience is limited to single-use; follow-up value comes entirely from the tutored monster; Combo conversion is moderate: enables deck gameplans but does not generate full boards solo
- Data gaps: No combos supplied—combo conversion is text-only inference; actual board-building patterns and combo starter roles unknown No guides supplied—no human-authored context on specific Level 7/8 DARK target priorities or deck synergy rationales No StatisticsCard data—archetype inclusion percentages derived from 50-deck sample only, not long-term frequency tracking Identity and power levels of Level 7/8 DARK monster targets unknown from this evidence; assessment assumes viable targets exist






